A Blog dedicated to Animation

The Witcher – Behind the Scenes

Posted by: elianac on: January 13, 2009

Looking back again, at an awarded game animation – “The Witcher”. The movements of the character, the lighting and the complexity of textures and architectural details are breathtaking. No wonder, 3D artist Tomek Bagiński had a solid start with an Honour´s degree in Architecture (charmingly, I also attended 3years in Architectural Design but didn´t graduate,  because I was on a one way trip to character Animation)
Knowing about this artist and his workflow brought me a lot of hope and resistance, and I was not the only one, a friend of mine was serious about moving to Poland because unfortunately, 3D Animation is a big-no-no in Portugal – but  “In the endgame, it´s important to hold fast to where you want to go, to what you want to accomplish.” – Dariush Derakhshani, Editor-in-Chief of HDRI 3D couldn´t have said it better, so here we go.. a peak into Tomek Bagiński 3D artwork:

Witcher work in progress videos

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